[settings]
my_peds0Count = 17
my_peds0[0]Model = s_m_y_blackops_01
my_peds0[0]Model2 = 0xB3F3EE34
my_peds0[0]Positionx = 192,0491
my_peds0[0]Positiony = -3058,099
my_peds0[0]Positionz = 5,764786
my_peds0[0]Heading = 60,00166
my_peds0[0]Task = 1
my_peds0[0]Weapon = MicroSMG
my_peds0[0]Group = 1
my_peds0[0]SeatPosition = -1
my_peds0[0]my_peds_variation = Random
my_peds0[0]my_peds_Accuracy = 60
my_peds0[0]my_peds_Health = 100
my_peds0[0]my_peds_Armour = 100
my_peds0[0]my_peds_Invincible = False
my_peds0[0]my_peds_DrivingSpeed = 60
my_peds0[0]my_peds_DrivingStyle = Normal
my_peds0[0]my_peds_CombatEngaugeRange = 30
my_peds0[0]my_peds_CanLeaveGuardRange = True
my_peds0[0]my_peds_GuardRange = 5
my_peds0[0]my_peds_VecFallowDist = 5
my_peds0[0]my_peds_seeingRange = 30
my_peds0[0]my_peds_hearingRange = 60
my_peds0[0]my_peds_group_numb = 0
my_peds0[0]my_peds_Combat_Ability = 10
my_peds0[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[0]my_peds_can_exit_vehicle = False
my_peds0[0]my_peds_waypoint = 0
my_peds0[0]COMPONENT_FACE_DRAWABLE = 0
my_peds0[0]COMPONENT_FACE_TEXTURE = 2
my_peds0[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[0]COMPONENT_HEAD_TEXTURE = 0
my_peds0[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[0]COMPONENT_HAIR_TEXTURE = 0
my_peds0[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[0]COMPONENT_TORSO_TEXTURE = 1
my_peds0[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[0]COMPONENT_LEGS_TEXTURE = 1
my_peds0[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[0]COMPONENT_HANDS_TEXTURE = 0
my_peds0[0]COMPONENT_FEET_DRAWABLE = 0
my_peds0[0]COMPONENT_FEET_TEXTURE = 0
my_peds0[0]COMPONENT_EYES_DRAWABLE = 0
my_peds0[0]COMPONENT_EYES_TEXTURE = 0
my_peds0[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds0[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[0]COMPONENT_TASKS_TEXTURE = 2
my_peds0[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[0]PROP_HATS_INDEX = -1
my_peds0[0]PROP_HATS_TEXTURE = -1
my_peds0[0]PROP_GLASSES_INDEX = -1
my_peds0[0]PROP_GLASSES_TEXTURE = -1
my_peds0[0]PROP_EARS_INDEX = -1
my_peds0[0]PROP_EARS_TEXTURE = -1
my_peds0[1]Model = s_m_y_blackops_01
my_peds0[1]Model2 = 0xB3F3EE34
my_peds0[1]Positionx = 195,5299
my_peds0[1]Positiony = -3057,159
my_peds0[1]Positionz = 5,767796
my_peds0[1]Heading = 60,00164
my_peds0[1]Task = 1
my_peds0[1]Weapon = MicroSMG
my_peds0[1]Group = 1
my_peds0[1]SeatPosition = -1
my_peds0[1]my_peds_variation = Random
my_peds0[1]my_peds_Accuracy = 60
my_peds0[1]my_peds_Health = 100
my_peds0[1]my_peds_Armour = 100
my_peds0[1]my_peds_Invincible = False
my_peds0[1]my_peds_DrivingSpeed = 60
my_peds0[1]my_peds_DrivingStyle = Normal
my_peds0[1]my_peds_CombatEngaugeRange = 30
my_peds0[1]my_peds_CanLeaveGuardRange = True
my_peds0[1]my_peds_GuardRange = 5
my_peds0[1]my_peds_VecFallowDist = 5
my_peds0[1]my_peds_seeingRange = 30
my_peds0[1]my_peds_hearingRange = 60
my_peds0[1]my_peds_group_numb = 0
my_peds0[1]my_peds_Combat_Ability = 10
my_peds0[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[1]my_peds_can_exit_vehicle = False
my_peds0[1]my_peds_waypoint = 0
my_peds0[1]COMPONENT_FACE_DRAWABLE = 0
my_peds0[1]COMPONENT_FACE_TEXTURE = 1
my_peds0[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[1]COMPONENT_HEAD_TEXTURE = 0
my_peds0[1]COMPONENT_HAIR_DRAWABLE = 1
my_peds0[1]COMPONENT_HAIR_TEXTURE = 0
my_peds0[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[1]COMPONENT_TORSO_TEXTURE = 2
my_peds0[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[1]COMPONENT_LEGS_TEXTURE = 2
my_peds0[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[1]COMPONENT_HANDS_TEXTURE = 0
my_peds0[1]COMPONENT_FEET_DRAWABLE = 0
my_peds0[1]COMPONENT_FEET_TEXTURE = 0
my_peds0[1]COMPONENT_EYES_DRAWABLE = 0
my_peds0[1]COMPONENT_EYES_TEXTURE = 0
my_peds0[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[1]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[1]COMPONENT_TASKS_TEXTURE = 1
my_peds0[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[1]PROP_HATS_INDEX = -1
my_peds0[1]PROP_HATS_TEXTURE = -1
my_peds0[1]PROP_GLASSES_INDEX = -1
my_peds0[1]PROP_GLASSES_TEXTURE = -1
my_peds0[1]PROP_EARS_INDEX = -1
my_peds0[1]PROP_EARS_TEXTURE = -1
my_peds0[2]Model = s_m_y_blackops_01
my_peds0[2]Model2 = 0xB3F3EE34
my_peds0[2]Positionx = 186,3078
my_peds0[2]Positiony = -3067,694
my_peds0[2]Positionz = 5,782539
my_peds0[2]Heading = 60,00313
my_peds0[2]Task = 1
my_peds0[2]Weapon = MicroSMG
my_peds0[2]Group = 1
my_peds0[2]SeatPosition = -1
my_peds0[2]my_peds_variation = Random
my_peds0[2]my_peds_Accuracy = 60
my_peds0[2]my_peds_Health = 100
my_peds0[2]my_peds_Armour = 100
my_peds0[2]my_peds_Invincible = False
my_peds0[2]my_peds_DrivingSpeed = 60
my_peds0[2]my_peds_DrivingStyle = Normal
my_peds0[2]my_peds_CombatEngaugeRange = 30
my_peds0[2]my_peds_CanLeaveGuardRange = True
my_peds0[2]my_peds_GuardRange = 5
my_peds0[2]my_peds_VecFallowDist = 5
my_peds0[2]my_peds_seeingRange = 30
my_peds0[2]my_peds_hearingRange = 60
my_peds0[2]my_peds_group_numb = 0
my_peds0[2]my_peds_Combat_Ability = 10
my_peds0[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[2]my_peds_can_exit_vehicle = False
my_peds0[2]my_peds_waypoint = 0
my_peds0[2]COMPONENT_FACE_DRAWABLE = 0
my_peds0[2]COMPONENT_FACE_TEXTURE = 0
my_peds0[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[2]COMPONENT_HEAD_TEXTURE = 0
my_peds0[2]COMPONENT_HAIR_DRAWABLE = 1
my_peds0[2]COMPONENT_HAIR_TEXTURE = 0
my_peds0[2]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[2]COMPONENT_TORSO_TEXTURE = 1
my_peds0[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[2]COMPONENT_LEGS_TEXTURE = 0
my_peds0[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[2]COMPONENT_HANDS_TEXTURE = 0
my_peds0[2]COMPONENT_FEET_DRAWABLE = 0
my_peds0[2]COMPONENT_FEET_TEXTURE = 0
my_peds0[2]COMPONENT_EYES_DRAWABLE = 0
my_peds0[2]COMPONENT_EYES_TEXTURE = 0
my_peds0[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[2]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds0[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[2]COMPONENT_TASKS_TEXTURE = 0
my_peds0[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[2]PROP_HATS_INDEX = -1
my_peds0[2]PROP_HATS_TEXTURE = -1
my_peds0[2]PROP_GLASSES_INDEX = -1
my_peds0[2]PROP_GLASSES_TEXTURE = -1
my_peds0[2]PROP_EARS_INDEX = -1
my_peds0[2]PROP_EARS_TEXTURE = -1
my_peds0[3]Model = s_m_y_blackops_01
my_peds0[3]Model2 = 0xB3F3EE34
my_peds0[3]Positionx = 189,8834
my_peds0[3]Positiony = -3068,165
my_peds0[3]Positionz = 5,774896
my_peds0[3]Heading = 60,00263
my_peds0[3]Task = 1
my_peds0[3]Weapon = MicroSMG
my_peds0[3]Group = 1
my_peds0[3]SeatPosition = -1
my_peds0[3]my_peds_variation = Random
my_peds0[3]my_peds_Accuracy = 60
my_peds0[3]my_peds_Health = 100
my_peds0[3]my_peds_Armour = 100
my_peds0[3]my_peds_Invincible = False
my_peds0[3]my_peds_DrivingSpeed = 60
my_peds0[3]my_peds_DrivingStyle = Normal
my_peds0[3]my_peds_CombatEngaugeRange = 30
my_peds0[3]my_peds_CanLeaveGuardRange = True
my_peds0[3]my_peds_GuardRange = 5
my_peds0[3]my_peds_VecFallowDist = 5
my_peds0[3]my_peds_seeingRange = 30
my_peds0[3]my_peds_hearingRange = 60
my_peds0[3]my_peds_group_numb = 0
my_peds0[3]my_peds_Combat_Ability = 10
my_peds0[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[3]my_peds_can_exit_vehicle = False
my_peds0[3]my_peds_waypoint = 0
my_peds0[3]COMPONENT_FACE_DRAWABLE = 0
my_peds0[3]COMPONENT_FACE_TEXTURE = 1
my_peds0[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[3]COMPONENT_HEAD_TEXTURE = 0
my_peds0[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[3]COMPONENT_HAIR_TEXTURE = 0
my_peds0[3]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[3]COMPONENT_TORSO_TEXTURE = 2
my_peds0[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[3]COMPONENT_LEGS_TEXTURE = 2
my_peds0[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[3]COMPONENT_HANDS_TEXTURE = 0
my_peds0[3]COMPONENT_FEET_DRAWABLE = 0
my_peds0[3]COMPONENT_FEET_TEXTURE = 0
my_peds0[3]COMPONENT_EYES_DRAWABLE = 0
my_peds0[3]COMPONENT_EYES_TEXTURE = 0
my_peds0[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[3]COMPONENT_TASKS_TEXTURE = 1
my_peds0[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[3]PROP_HATS_INDEX = -1
my_peds0[3]PROP_HATS_TEXTURE = -1
my_peds0[3]PROP_GLASSES_INDEX = -1
my_peds0[3]PROP_GLASSES_TEXTURE = -1
my_peds0[3]PROP_EARS_INDEX = -1
my_peds0[3]PROP_EARS_TEXTURE = -1
my_peds0[4]Model = s_m_y_blackops_01
my_peds0[4]Model2 = 0xB3F3EE34
my_peds0[4]Positionx = 195,1156
my_peds0[4]Positiony = -3068,68
my_peds0[4]Positionz = 5,762094
my_peds0[4]Heading = 60,00489
my_peds0[4]Task = 1
my_peds0[4]Weapon = MicroSMG
my_peds0[4]Group = 1
my_peds0[4]SeatPosition = -1
my_peds0[4]my_peds_variation = Random
my_peds0[4]my_peds_Accuracy = 60
my_peds0[4]my_peds_Health = 100
my_peds0[4]my_peds_Armour = 100
my_peds0[4]my_peds_Invincible = False
my_peds0[4]my_peds_DrivingSpeed = 60
my_peds0[4]my_peds_DrivingStyle = Normal
my_peds0[4]my_peds_CombatEngaugeRange = 30
my_peds0[4]my_peds_CanLeaveGuardRange = True
my_peds0[4]my_peds_GuardRange = 5
my_peds0[4]my_peds_VecFallowDist = 5
my_peds0[4]my_peds_seeingRange = 30
my_peds0[4]my_peds_hearingRange = 60
my_peds0[4]my_peds_group_numb = 0
my_peds0[4]my_peds_Combat_Ability = 10
my_peds0[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[4]my_peds_can_exit_vehicle = False
my_peds0[4]my_peds_waypoint = 0
my_peds0[4]COMPONENT_FACE_DRAWABLE = 0
my_peds0[4]COMPONENT_FACE_TEXTURE = 2
my_peds0[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[4]COMPONENT_HEAD_TEXTURE = 0
my_peds0[4]COMPONENT_HAIR_DRAWABLE = 1
my_peds0[4]COMPONENT_HAIR_TEXTURE = 0
my_peds0[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[4]COMPONENT_TORSO_TEXTURE = 0
my_peds0[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[4]COMPONENT_LEGS_TEXTURE = 1
my_peds0[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[4]COMPONENT_HANDS_TEXTURE = 0
my_peds0[4]COMPONENT_FEET_DRAWABLE = 0
my_peds0[4]COMPONENT_FEET_TEXTURE = 0
my_peds0[4]COMPONENT_EYES_DRAWABLE = 0
my_peds0[4]COMPONENT_EYES_TEXTURE = 0
my_peds0[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[4]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[4]COMPONENT_TASKS_TEXTURE = 2
my_peds0[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[4]PROP_HATS_INDEX = -1
my_peds0[4]PROP_HATS_TEXTURE = -1
my_peds0[4]PROP_GLASSES_INDEX = -1
my_peds0[4]PROP_GLASSES_TEXTURE = -1
my_peds0[4]PROP_EARS_INDEX = -1
my_peds0[4]PROP_EARS_TEXTURE = -1
my_peds0[5]Model = s_m_y_blackops_01
my_peds0[5]Model2 = 0xB3F3EE34
my_peds0[5]Positionx = 200,1362
my_peds0[5]Positiony = -3073,153
my_peds0[5]Positionz = 5,764634
my_peds0[5]Heading = 60,00263
my_peds0[5]Task = 1
my_peds0[5]Weapon = MicroSMG
my_peds0[5]Group = 1
my_peds0[5]SeatPosition = -1
my_peds0[5]my_peds_variation = Random
my_peds0[5]my_peds_Accuracy = 60
my_peds0[5]my_peds_Health = 100
my_peds0[5]my_peds_Armour = 100
my_peds0[5]my_peds_Invincible = False
my_peds0[5]my_peds_DrivingSpeed = 60
my_peds0[5]my_peds_DrivingStyle = Normal
my_peds0[5]my_peds_CombatEngaugeRange = 30
my_peds0[5]my_peds_CanLeaveGuardRange = True
my_peds0[5]my_peds_GuardRange = 5
my_peds0[5]my_peds_VecFallowDist = 5
my_peds0[5]my_peds_seeingRange = 30
my_peds0[5]my_peds_hearingRange = 60
my_peds0[5]my_peds_group_numb = 0
my_peds0[5]my_peds_Combat_Ability = 10
my_peds0[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[5]my_peds_can_exit_vehicle = False
my_peds0[5]my_peds_waypoint = 0
my_peds0[5]COMPONENT_FACE_DRAWABLE = 0
my_peds0[5]COMPONENT_FACE_TEXTURE = 0
my_peds0[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[5]COMPONENT_HEAD_TEXTURE = 0
my_peds0[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[5]COMPONENT_HAIR_TEXTURE = 0
my_peds0[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[5]COMPONENT_TORSO_TEXTURE = 0
my_peds0[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[5]COMPONENT_LEGS_TEXTURE = 0
my_peds0[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[5]COMPONENT_HANDS_TEXTURE = 0
my_peds0[5]COMPONENT_FEET_DRAWABLE = 0
my_peds0[5]COMPONENT_FEET_TEXTURE = 0
my_peds0[5]COMPONENT_EYES_DRAWABLE = 0
my_peds0[5]COMPONENT_EYES_TEXTURE = 0
my_peds0[5]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds0[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[5]COMPONENT_TASKS_TEXTURE = 0
my_peds0[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[5]PROP_HATS_INDEX = -1
my_peds0[5]PROP_HATS_TEXTURE = -1
my_peds0[5]PROP_GLASSES_INDEX = -1
my_peds0[5]PROP_GLASSES_TEXTURE = -1
my_peds0[5]PROP_EARS_INDEX = -1
my_peds0[5]PROP_EARS_TEXTURE = -1
my_peds0[6]Model = s_m_y_blackops_01
my_peds0[6]Model2 = 0xB3F3EE34
my_peds0[6]Positionx = 202,6303
my_peds0[6]Positiony = -3071,665
my_peds0[6]Positionz = 7,050776
my_peds0[6]Heading = 59,50334
my_peds0[6]Task = 1
my_peds0[6]Weapon = MicroSMG
my_peds0[6]Group = 1
my_peds0[6]SeatPosition = -1
my_peds0[6]my_peds_variation = Random
my_peds0[6]my_peds_Accuracy = 60
my_peds0[6]my_peds_Health = 100
my_peds0[6]my_peds_Armour = 100
my_peds0[6]my_peds_Invincible = False
my_peds0[6]my_peds_DrivingSpeed = 60
my_peds0[6]my_peds_DrivingStyle = Normal
my_peds0[6]my_peds_CombatEngaugeRange = 30
my_peds0[6]my_peds_CanLeaveGuardRange = True
my_peds0[6]my_peds_GuardRange = 5
my_peds0[6]my_peds_VecFallowDist = 5
my_peds0[6]my_peds_seeingRange = 30
my_peds0[6]my_peds_hearingRange = 60
my_peds0[6]my_peds_group_numb = 0
my_peds0[6]my_peds_Combat_Ability = 10
my_peds0[6]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[6]my_peds_can_exit_vehicle = False
my_peds0[6]my_peds_waypoint = 0
my_peds0[6]COMPONENT_FACE_DRAWABLE = 0
my_peds0[6]COMPONENT_FACE_TEXTURE = 1
my_peds0[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[6]COMPONENT_HEAD_TEXTURE = 0
my_peds0[6]COMPONENT_HAIR_DRAWABLE = 1
my_peds0[6]COMPONENT_HAIR_TEXTURE = 0
my_peds0[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[6]COMPONENT_TORSO_TEXTURE = 1
my_peds0[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[6]COMPONENT_LEGS_TEXTURE = 2
my_peds0[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[6]COMPONENT_HANDS_TEXTURE = 0
my_peds0[6]COMPONENT_FEET_DRAWABLE = 0
my_peds0[6]COMPONENT_FEET_TEXTURE = 0
my_peds0[6]COMPONENT_EYES_DRAWABLE = 0
my_peds0[6]COMPONENT_EYES_TEXTURE = 0
my_peds0[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[6]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds0[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[6]COMPONENT_TASKS_TEXTURE = 1
my_peds0[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[6]PROP_HATS_INDEX = -1
my_peds0[6]PROP_HATS_TEXTURE = -1
my_peds0[6]PROP_GLASSES_INDEX = -1
my_peds0[6]PROP_GLASSES_TEXTURE = -1
my_peds0[6]PROP_EARS_INDEX = -1
my_peds0[6]PROP_EARS_TEXTURE = -1
my_peds0[7]Model = s_m_y_blackops_01
my_peds0[7]Model2 = 0xB3F3EE34
my_peds0[7]Positionx = 181,4167
my_peds0[7]Positiony = -3068,727
my_peds0[7]Positionz = 5,610789
my_peds0[7]Heading = 60,00227
my_peds0[7]Task = 1
my_peds0[7]Weapon = MicroSMG
my_peds0[7]Group = 1
my_peds0[7]SeatPosition = -1
my_peds0[7]my_peds_variation = Random
my_peds0[7]my_peds_Accuracy = 60
my_peds0[7]my_peds_Health = 100
my_peds0[7]my_peds_Armour = 100
my_peds0[7]my_peds_Invincible = False
my_peds0[7]my_peds_DrivingSpeed = 60
my_peds0[7]my_peds_DrivingStyle = Normal
my_peds0[7]my_peds_CombatEngaugeRange = 30
my_peds0[7]my_peds_CanLeaveGuardRange = True
my_peds0[7]my_peds_GuardRange = 5
my_peds0[7]my_peds_VecFallowDist = 5
my_peds0[7]my_peds_seeingRange = 30
my_peds0[7]my_peds_hearingRange = 60
my_peds0[7]my_peds_group_numb = 0
my_peds0[7]my_peds_Combat_Ability = 10
my_peds0[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[7]my_peds_can_exit_vehicle = False
my_peds0[7]my_peds_waypoint = 0
my_peds0[7]COMPONENT_FACE_DRAWABLE = 0
my_peds0[7]COMPONENT_FACE_TEXTURE = 2
my_peds0[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[7]COMPONENT_HEAD_TEXTURE = 0
my_peds0[7]COMPONENT_HAIR_DRAWABLE = 1
my_peds0[7]COMPONENT_HAIR_TEXTURE = 0
my_peds0[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[7]COMPONENT_TORSO_TEXTURE = 0
my_peds0[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[7]COMPONENT_LEGS_TEXTURE = 1
my_peds0[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[7]COMPONENT_HANDS_TEXTURE = 0
my_peds0[7]COMPONENT_FEET_DRAWABLE = 0
my_peds0[7]COMPONENT_FEET_TEXTURE = 0
my_peds0[7]COMPONENT_EYES_DRAWABLE = 0
my_peds0[7]COMPONENT_EYES_TEXTURE = 0
my_peds0[7]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds0[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[7]COMPONENT_TASKS_TEXTURE = 2
my_peds0[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[7]PROP_HATS_INDEX = -1
my_peds0[7]PROP_HATS_TEXTURE = -1
my_peds0[7]PROP_GLASSES_INDEX = -1
my_peds0[7]PROP_GLASSES_TEXTURE = -1
my_peds0[7]PROP_EARS_INDEX = -1
my_peds0[7]PROP_EARS_TEXTURE = -1
my_peds0[8]Model = s_m_y_blackops_01
my_peds0[8]Model2 = 0xB3F3EE34
my_peds0[8]Positionx = 186,0821
my_peds0[8]Positiony = -3087,509
my_peds0[8]Positionz = 5,806088
my_peds0[8]Heading = 60,00263
my_peds0[8]Task = 1
my_peds0[8]Weapon = MicroSMG
my_peds0[8]Group = 1
my_peds0[8]SeatPosition = -1
my_peds0[8]my_peds_variation = Random
my_peds0[8]my_peds_Accuracy = 60
my_peds0[8]my_peds_Health = 100
my_peds0[8]my_peds_Armour = 100
my_peds0[8]my_peds_Invincible = False
my_peds0[8]my_peds_DrivingSpeed = 60
my_peds0[8]my_peds_DrivingStyle = Normal
my_peds0[8]my_peds_CombatEngaugeRange = 30
my_peds0[8]my_peds_CanLeaveGuardRange = True
my_peds0[8]my_peds_GuardRange = 5
my_peds0[8]my_peds_VecFallowDist = 5
my_peds0[8]my_peds_seeingRange = 30
my_peds0[8]my_peds_hearingRange = 60
my_peds0[8]my_peds_group_numb = 0
my_peds0[8]my_peds_Combat_Ability = 10
my_peds0[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[8]my_peds_can_exit_vehicle = False
my_peds0[8]my_peds_waypoint = 0
my_peds0[8]COMPONENT_FACE_DRAWABLE = 0
my_peds0[8]COMPONENT_FACE_TEXTURE = 0
my_peds0[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[8]COMPONENT_HEAD_TEXTURE = 0
my_peds0[8]COMPONENT_HAIR_DRAWABLE = 1
my_peds0[8]COMPONENT_HAIR_TEXTURE = 0
my_peds0[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[8]COMPONENT_TORSO_TEXTURE = 2
my_peds0[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[8]COMPONENT_LEGS_TEXTURE = 0
my_peds0[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[8]COMPONENT_HANDS_TEXTURE = 0
my_peds0[8]COMPONENT_FEET_DRAWABLE = 0
my_peds0[8]COMPONENT_FEET_TEXTURE = 0
my_peds0[8]COMPONENT_EYES_DRAWABLE = 0
my_peds0[8]COMPONENT_EYES_TEXTURE = 0
my_peds0[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[8]COMPONENT_TASKS_TEXTURE = 0
my_peds0[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[8]PROP_HATS_INDEX = -1
my_peds0[8]PROP_HATS_TEXTURE = -1
my_peds0[8]PROP_GLASSES_INDEX = -1
my_peds0[8]PROP_GLASSES_TEXTURE = -1
my_peds0[8]PROP_EARS_INDEX = -1
my_peds0[8]PROP_EARS_TEXTURE = -1
my_peds0[9]Model = s_m_y_blackops_01
my_peds0[9]Model2 = 0xB3F3EE34
my_peds0[9]Positionx = 182,3982
my_peds0[9]Positiony = -3092,562
my_peds0[9]Positionz = 5,758029
my_peds0[9]Heading = 60,00342
my_peds0[9]Task = 1
my_peds0[9]Weapon = MicroSMG
my_peds0[9]Group = 1
my_peds0[9]SeatPosition = -1
my_peds0[9]my_peds_variation = Random
my_peds0[9]my_peds_Accuracy = 60
my_peds0[9]my_peds_Health = 100
my_peds0[9]my_peds_Armour = 100
my_peds0[9]my_peds_Invincible = False
my_peds0[9]my_peds_DrivingSpeed = 60
my_peds0[9]my_peds_DrivingStyle = Normal
my_peds0[9]my_peds_CombatEngaugeRange = 30
my_peds0[9]my_peds_CanLeaveGuardRange = True
my_peds0[9]my_peds_GuardRange = 5
my_peds0[9]my_peds_VecFallowDist = 5
my_peds0[9]my_peds_seeingRange = 30
my_peds0[9]my_peds_hearingRange = 60
my_peds0[9]my_peds_group_numb = 0
my_peds0[9]my_peds_Combat_Ability = 10
my_peds0[9]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[9]my_peds_can_exit_vehicle = False
my_peds0[9]my_peds_waypoint = 0
my_peds0[9]COMPONENT_FACE_DRAWABLE = 0
my_peds0[9]COMPONENT_FACE_TEXTURE = 1
my_peds0[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[9]COMPONENT_HEAD_TEXTURE = 0
my_peds0[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[9]COMPONENT_HAIR_TEXTURE = 0
my_peds0[9]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[9]COMPONENT_TORSO_TEXTURE = 0
my_peds0[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[9]COMPONENT_LEGS_TEXTURE = 2
my_peds0[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[9]COMPONENT_HANDS_TEXTURE = 0
my_peds0[9]COMPONENT_FEET_DRAWABLE = 0
my_peds0[9]COMPONENT_FEET_TEXTURE = 0
my_peds0[9]COMPONENT_EYES_DRAWABLE = 0
my_peds0[9]COMPONENT_EYES_TEXTURE = 0
my_peds0[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[9]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[9]COMPONENT_TASKS_TEXTURE = 1
my_peds0[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[9]PROP_HATS_INDEX = -1
my_peds0[9]PROP_HATS_TEXTURE = -1
my_peds0[9]PROP_GLASSES_INDEX = -1
my_peds0[9]PROP_GLASSES_TEXTURE = -1
my_peds0[9]PROP_EARS_INDEX = -1
my_peds0[9]PROP_EARS_TEXTURE = -1
my_peds0[10]Model = s_m_y_blackops_01
my_peds0[10]Model2 = 0xB3F3EE34
my_peds0[10]Positionx = 186,499
my_peds0[10]Positiony = -3101,324
my_peds0[10]Positionz = 5,773857
my_peds0[10]Heading = 60,00227
my_peds0[10]Task = 1
my_peds0[10]Weapon = MicroSMG
my_peds0[10]Group = 1
my_peds0[10]SeatPosition = -1
my_peds0[10]my_peds_variation = Random
my_peds0[10]my_peds_Accuracy = 60
my_peds0[10]my_peds_Health = 100
my_peds0[10]my_peds_Armour = 100
my_peds0[10]my_peds_Invincible = False
my_peds0[10]my_peds_DrivingSpeed = 60
my_peds0[10]my_peds_DrivingStyle = Normal
my_peds0[10]my_peds_CombatEngaugeRange = 30
my_peds0[10]my_peds_CanLeaveGuardRange = True
my_peds0[10]my_peds_GuardRange = 5
my_peds0[10]my_peds_VecFallowDist = 5
my_peds0[10]my_peds_seeingRange = 30
my_peds0[10]my_peds_hearingRange = 60
my_peds0[10]my_peds_group_numb = 0
my_peds0[10]my_peds_Combat_Ability = 10
my_peds0[10]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[10]my_peds_can_exit_vehicle = False
my_peds0[10]my_peds_waypoint = 0
my_peds0[10]COMPONENT_FACE_DRAWABLE = 0
my_peds0[10]COMPONENT_FACE_TEXTURE = 2
my_peds0[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[10]COMPONENT_HEAD_TEXTURE = 0
my_peds0[10]COMPONENT_HAIR_DRAWABLE = 1
my_peds0[10]COMPONENT_HAIR_TEXTURE = 0
my_peds0[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[10]COMPONENT_TORSO_TEXTURE = 1
my_peds0[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[10]COMPONENT_LEGS_TEXTURE = 1
my_peds0[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[10]COMPONENT_HANDS_TEXTURE = 0
my_peds0[10]COMPONENT_FEET_DRAWABLE = 0
my_peds0[10]COMPONENT_FEET_TEXTURE = 0
my_peds0[10]COMPONENT_EYES_DRAWABLE = 0
my_peds0[10]COMPONENT_EYES_TEXTURE = 0
my_peds0[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[10]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds0[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[10]COMPONENT_TASKS_TEXTURE = 2
my_peds0[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[10]PROP_HATS_INDEX = -1
my_peds0[10]PROP_HATS_TEXTURE = -1
my_peds0[10]PROP_GLASSES_INDEX = -1
my_peds0[10]PROP_GLASSES_TEXTURE = -1
my_peds0[10]PROP_EARS_INDEX = -1
my_peds0[10]PROP_EARS_TEXTURE = -1
my_peds0[11]Model = s_m_y_blackops_01
my_peds0[11]Model2 = 0xB3F3EE34
my_peds0[11]Positionx = 189,4262
my_peds0[11]Positiony = -3114,505
my_peds0[11]Positionz = 5,782969
my_peds0[11]Heading = 60,00406
my_peds0[11]Task = 1
my_peds0[11]Weapon = MicroSMG
my_peds0[11]Group = 1
my_peds0[11]SeatPosition = -1
my_peds0[11]my_peds_variation = Random
my_peds0[11]my_peds_Accuracy = 60
my_peds0[11]my_peds_Health = 100
my_peds0[11]my_peds_Armour = 100
my_peds0[11]my_peds_Invincible = False
my_peds0[11]my_peds_DrivingSpeed = 60
my_peds0[11]my_peds_DrivingStyle = Normal
my_peds0[11]my_peds_CombatEngaugeRange = 30
my_peds0[11]my_peds_CanLeaveGuardRange = True
my_peds0[11]my_peds_GuardRange = 5
my_peds0[11]my_peds_VecFallowDist = 5
my_peds0[11]my_peds_seeingRange = 30
my_peds0[11]my_peds_hearingRange = 60
my_peds0[11]my_peds_group_numb = 0
my_peds0[11]my_peds_Combat_Ability = 10
my_peds0[11]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[11]my_peds_can_exit_vehicle = False
my_peds0[11]my_peds_waypoint = 0
my_peds0[11]COMPONENT_FACE_DRAWABLE = 0
my_peds0[11]COMPONENT_FACE_TEXTURE = 0
my_peds0[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[11]COMPONENT_HEAD_TEXTURE = 0
my_peds0[11]COMPONENT_HAIR_DRAWABLE = 1
my_peds0[11]COMPONENT_HAIR_TEXTURE = 0
my_peds0[11]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[11]COMPONENT_TORSO_TEXTURE = 2
my_peds0[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[11]COMPONENT_LEGS_TEXTURE = 0
my_peds0[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[11]COMPONENT_HANDS_TEXTURE = 0
my_peds0[11]COMPONENT_FEET_DRAWABLE = 0
my_peds0[11]COMPONENT_FEET_TEXTURE = 0
my_peds0[11]COMPONENT_EYES_DRAWABLE = 0
my_peds0[11]COMPONENT_EYES_TEXTURE = 0
my_peds0[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[11]COMPONENT_TASKS_TEXTURE = 0
my_peds0[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[11]PROP_HATS_INDEX = -1
my_peds0[11]PROP_HATS_TEXTURE = -1
my_peds0[11]PROP_GLASSES_INDEX = -1
my_peds0[11]PROP_GLASSES_TEXTURE = -1
my_peds0[11]PROP_EARS_INDEX = -1
my_peds0[11]PROP_EARS_TEXTURE = -1
my_peds0[12]Model = s_m_y_blackops_01
my_peds0[12]Model2 = 0xB3F3EE34
my_peds0[12]Positionx = 188,2007
my_peds0[12]Positiony = -3122,637
my_peds0[12]Positionz = 5,785314
my_peds0[12]Heading = 60,00342
my_peds0[12]Task = 1
my_peds0[12]Weapon = MicroSMG
my_peds0[12]Group = 1
my_peds0[12]SeatPosition = -1
my_peds0[12]my_peds_variation = Random
my_peds0[12]my_peds_Accuracy = 60
my_peds0[12]my_peds_Health = 100
my_peds0[12]my_peds_Armour = 100
my_peds0[12]my_peds_Invincible = False
my_peds0[12]my_peds_DrivingSpeed = 60
my_peds0[12]my_peds_DrivingStyle = Normal
my_peds0[12]my_peds_CombatEngaugeRange = 30
my_peds0[12]my_peds_CanLeaveGuardRange = True
my_peds0[12]my_peds_GuardRange = 5
my_peds0[12]my_peds_VecFallowDist = 5
my_peds0[12]my_peds_seeingRange = 30
my_peds0[12]my_peds_hearingRange = 60
my_peds0[12]my_peds_group_numb = 0
my_peds0[12]my_peds_Combat_Ability = 10
my_peds0[12]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[12]my_peds_can_exit_vehicle = False
my_peds0[12]my_peds_waypoint = 0
my_peds0[12]COMPONENT_FACE_DRAWABLE = 0
my_peds0[12]COMPONENT_FACE_TEXTURE = 1
my_peds0[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[12]COMPONENT_HEAD_TEXTURE = 0
my_peds0[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[12]COMPONENT_HAIR_TEXTURE = 0
my_peds0[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[12]COMPONENT_TORSO_TEXTURE = 1
my_peds0[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[12]COMPONENT_LEGS_TEXTURE = 2
my_peds0[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[12]COMPONENT_HANDS_TEXTURE = 0
my_peds0[12]COMPONENT_FEET_DRAWABLE = 0
my_peds0[12]COMPONENT_FEET_TEXTURE = 0
my_peds0[12]COMPONENT_EYES_DRAWABLE = 0
my_peds0[12]COMPONENT_EYES_TEXTURE = 0
my_peds0[12]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds0[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds0[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[12]COMPONENT_TASKS_TEXTURE = 1
my_peds0[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[12]PROP_HATS_INDEX = -1
my_peds0[12]PROP_HATS_TEXTURE = -1
my_peds0[12]PROP_GLASSES_INDEX = -1
my_peds0[12]PROP_GLASSES_TEXTURE = -1
my_peds0[12]PROP_EARS_INDEX = -1
my_peds0[12]PROP_EARS_TEXTURE = -1
my_peds0[13]Model = s_m_y_blackops_01
my_peds0[13]Model2 = 0xB3F3EE34
my_peds0[13]Positionx = 187,6083
my_peds0[13]Positiony = -3131,948
my_peds0[13]Positionz = 5,786165
my_peds0[13]Heading = 60,0044
my_peds0[13]Task = 1
my_peds0[13]Weapon = MicroSMG
my_peds0[13]Group = 1
my_peds0[13]SeatPosition = -1
my_peds0[13]my_peds_variation = Random
my_peds0[13]my_peds_Accuracy = 60
my_peds0[13]my_peds_Health = 100
my_peds0[13]my_peds_Armour = 100
my_peds0[13]my_peds_Invincible = False
my_peds0[13]my_peds_DrivingSpeed = 60
my_peds0[13]my_peds_DrivingStyle = Normal
my_peds0[13]my_peds_CombatEngaugeRange = 30
my_peds0[13]my_peds_CanLeaveGuardRange = True
my_peds0[13]my_peds_GuardRange = 5
my_peds0[13]my_peds_VecFallowDist = 5
my_peds0[13]my_peds_seeingRange = 30
my_peds0[13]my_peds_hearingRange = 60
my_peds0[13]my_peds_group_numb = 0
my_peds0[13]my_peds_Combat_Ability = 10
my_peds0[13]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[13]my_peds_can_exit_vehicle = False
my_peds0[13]my_peds_waypoint = 0
my_peds0[13]COMPONENT_FACE_DRAWABLE = 0
my_peds0[13]COMPONENT_FACE_TEXTURE = 2
my_peds0[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[13]COMPONENT_HEAD_TEXTURE = 0
my_peds0[13]COMPONENT_HAIR_DRAWABLE = 1
my_peds0[13]COMPONENT_HAIR_TEXTURE = 0
my_peds0[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[13]COMPONENT_TORSO_TEXTURE = 0
my_peds0[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[13]COMPONENT_LEGS_TEXTURE = 1
my_peds0[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[13]COMPONENT_HANDS_TEXTURE = 0
my_peds0[13]COMPONENT_FEET_DRAWABLE = 0
my_peds0[13]COMPONENT_FEET_TEXTURE = 0
my_peds0[13]COMPONENT_EYES_DRAWABLE = 0
my_peds0[13]COMPONENT_EYES_TEXTURE = 0
my_peds0[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[13]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[13]COMPONENT_TASKS_TEXTURE = 2
my_peds0[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[13]PROP_HATS_INDEX = -1
my_peds0[13]PROP_HATS_TEXTURE = -1
my_peds0[13]PROP_GLASSES_INDEX = -1
my_peds0[13]PROP_GLASSES_TEXTURE = -1
my_peds0[13]PROP_EARS_INDEX = -1
my_peds0[13]PROP_EARS_TEXTURE = -1
my_peds0[14]Model = s_m_y_blackops_01
my_peds0[14]Model2 = 0xB3F3EE34
my_peds0[14]Positionx = 177,485
my_peds0[14]Positiony = -3138,391
my_peds0[14]Positionz = 5,610771
my_peds0[14]Heading = 60,00404
my_peds0[14]Task = 1
my_peds0[14]Weapon = MicroSMG
my_peds0[14]Group = 1
my_peds0[14]SeatPosition = -1
my_peds0[14]my_peds_variation = Random
my_peds0[14]my_peds_Accuracy = 60
my_peds0[14]my_peds_Health = 100
my_peds0[14]my_peds_Armour = 100
my_peds0[14]my_peds_Invincible = False
my_peds0[14]my_peds_DrivingSpeed = 60
my_peds0[14]my_peds_DrivingStyle = Normal
my_peds0[14]my_peds_CombatEngaugeRange = 30
my_peds0[14]my_peds_CanLeaveGuardRange = True
my_peds0[14]my_peds_GuardRange = 5
my_peds0[14]my_peds_VecFallowDist = 5
my_peds0[14]my_peds_seeingRange = 30
my_peds0[14]my_peds_hearingRange = 60
my_peds0[14]my_peds_group_numb = 0
my_peds0[14]my_peds_Combat_Ability = 10
my_peds0[14]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[14]my_peds_can_exit_vehicle = False
my_peds0[14]my_peds_waypoint = 0
my_peds0[14]COMPONENT_FACE_DRAWABLE = 0
my_peds0[14]COMPONENT_FACE_TEXTURE = 0
my_peds0[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[14]COMPONENT_HEAD_TEXTURE = 0
my_peds0[14]COMPONENT_HAIR_DRAWABLE = 1
my_peds0[14]COMPONENT_HAIR_TEXTURE = 0
my_peds0[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds0[14]COMPONENT_TORSO_TEXTURE = 2
my_peds0[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[14]COMPONENT_LEGS_TEXTURE = 0
my_peds0[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[14]COMPONENT_HANDS_TEXTURE = 0
my_peds0[14]COMPONENT_FEET_DRAWABLE = 0
my_peds0[14]COMPONENT_FEET_TEXTURE = 0
my_peds0[14]COMPONENT_EYES_DRAWABLE = 0
my_peds0[14]COMPONENT_EYES_TEXTURE = 0
my_peds0[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[14]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds0[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[14]COMPONENT_TASKS_TEXTURE = 0
my_peds0[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[14]PROP_HATS_INDEX = -1
my_peds0[14]PROP_HATS_TEXTURE = -1
my_peds0[14]PROP_GLASSES_INDEX = -1
my_peds0[14]PROP_GLASSES_TEXTURE = -1
my_peds0[14]PROP_EARS_INDEX = -1
my_peds0[14]PROP_EARS_TEXTURE = -1
my_peds0[15]Model = s_m_y_blackops_02
my_peds0[15]Model2 = 0x7A05FA59
my_peds0[15]Positionx = 186,17
my_peds0[15]Positiony = -3151,652
my_peds0[15]Positionz = 5,78262
my_peds0[15]Heading = 60,0044
my_peds0[15]Task = 1
my_peds0[15]Weapon = MicroSMG
my_peds0[15]Group = 1
my_peds0[15]SeatPosition = -1
my_peds0[15]my_peds_variation = Random
my_peds0[15]my_peds_Accuracy = 60
my_peds0[15]my_peds_Health = 100
my_peds0[15]my_peds_Armour = 100
my_peds0[15]my_peds_Invincible = False
my_peds0[15]my_peds_DrivingSpeed = 60
my_peds0[15]my_peds_DrivingStyle = Normal
my_peds0[15]my_peds_CombatEngaugeRange = 30
my_peds0[15]my_peds_CanLeaveGuardRange = True
my_peds0[15]my_peds_GuardRange = 5
my_peds0[15]my_peds_VecFallowDist = 5
my_peds0[15]my_peds_seeingRange = 30
my_peds0[15]my_peds_hearingRange = 60
my_peds0[15]my_peds_group_numb = 0
my_peds0[15]my_peds_Combat_Ability = 10
my_peds0[15]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[15]my_peds_can_exit_vehicle = False
my_peds0[15]my_peds_waypoint = 0
my_peds0[15]COMPONENT_FACE_DRAWABLE = 0
my_peds0[15]COMPONENT_FACE_TEXTURE = 2
my_peds0[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[15]COMPONENT_HEAD_TEXTURE = 0
my_peds0[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[15]COMPONENT_HAIR_TEXTURE = 0
my_peds0[15]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[15]COMPONENT_TORSO_TEXTURE = 1
my_peds0[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[15]COMPONENT_LEGS_TEXTURE = 1
my_peds0[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[15]COMPONENT_HANDS_TEXTURE = 0
my_peds0[15]COMPONENT_FEET_DRAWABLE = 0
my_peds0[15]COMPONENT_FEET_TEXTURE = 0
my_peds0[15]COMPONENT_EYES_DRAWABLE = 0
my_peds0[15]COMPONENT_EYES_TEXTURE = 0
my_peds0[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[15]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds0[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[15]COMPONENT_TASKS_TEXTURE = 0
my_peds0[15]COMPONENT_TEXTURES_DRAWABLE = 2
my_peds0[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[15]PROP_HATS_INDEX = -1
my_peds0[15]PROP_HATS_TEXTURE = -1
my_peds0[15]PROP_GLASSES_INDEX = -1
my_peds0[15]PROP_GLASSES_TEXTURE = -1
my_peds0[15]PROP_EARS_INDEX = -1
my_peds0[15]PROP_EARS_TEXTURE = -1
my_peds0[16]Model = s_m_y_blackops_02
my_peds0[16]Model2 = 0x7A05FA59
my_peds0[16]Positionx = 179,9487
my_peds0[16]Positiony = -3160,163
my_peds0[16]Positionz = 5,600221
my_peds0[16]Heading = 60,00343
my_peds0[16]Task = 1
my_peds0[16]Weapon = MicroSMG
my_peds0[16]Group = 1
my_peds0[16]SeatPosition = -1
my_peds0[16]my_peds_variation = Random
my_peds0[16]my_peds_Accuracy = 60
my_peds0[16]my_peds_Health = 100
my_peds0[16]my_peds_Armour = 100
my_peds0[16]my_peds_Invincible = False
my_peds0[16]my_peds_DrivingSpeed = 60
my_peds0[16]my_peds_DrivingStyle = Normal
my_peds0[16]my_peds_CombatEngaugeRange = 30
my_peds0[16]my_peds_CanLeaveGuardRange = True
my_peds0[16]my_peds_GuardRange = 5
my_peds0[16]my_peds_VecFallowDist = 5
my_peds0[16]my_peds_seeingRange = 30
my_peds0[16]my_peds_hearingRange = 60
my_peds0[16]my_peds_group_numb = 0
my_peds0[16]my_peds_Combat_Ability = 10
my_peds0[16]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds0[16]my_peds_can_exit_vehicle = False
my_peds0[16]my_peds_waypoint = 0
my_peds0[16]COMPONENT_FACE_DRAWABLE = 0
my_peds0[16]COMPONENT_FACE_TEXTURE = 1
my_peds0[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds0[16]COMPONENT_HEAD_TEXTURE = 0
my_peds0[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds0[16]COMPONENT_HAIR_TEXTURE = 0
my_peds0[16]COMPONENT_TORSO_DRAWABLE = 1
my_peds0[16]COMPONENT_TORSO_TEXTURE = 0
my_peds0[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds0[16]COMPONENT_LEGS_TEXTURE = 0
my_peds0[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds0[16]COMPONENT_HANDS_TEXTURE = 0
my_peds0[16]COMPONENT_FEET_DRAWABLE = 0
my_peds0[16]COMPONENT_FEET_TEXTURE = 0
my_peds0[16]COMPONENT_EYES_DRAWABLE = 0
my_peds0[16]COMPONENT_EYES_TEXTURE = 0
my_peds0[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds0[16]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds0[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds0[16]COMPONENT_TASKS_TEXTURE = 0
my_peds0[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds0[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds0[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds0[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds0[16]PROP_HATS_INDEX = -1
my_peds0[16]PROP_HATS_TEXTURE = -1
my_peds0[16]PROP_GLASSES_INDEX = -1
my_peds0[16]PROP_GLASSES_TEXTURE = -1
my_peds0[16]PROP_EARS_INDEX = -1
my_peds0[16]PROP_EARS_TEXTURE = -1
